When FPGA became affordable, everyone can create his own chip easily nowadays. There are many open sourced FPGA projects on the Internet so even a non-experience software engineer can make their own chip easily.
In this session, I will introduce the basic concepts and resources for the audiences who want to learn how to make their own chip. I will also introduce the basic concepts behinds my open sourced ray tracing GPU project.
I have 20+ years’ experience on game and GPU industry. Currently I am working for Arm's GPU team and interested in any topics about computer graphics.